Go Motion

Created on : January 2, 2024 13:55 | Last updated on : January 2, 2024 13:57


Denotation


Go motion is a variation of stop motion animation that incorporates motion blur into each frame involving motion. It was co-developed by Industrial Light & Magic and Phil Tippett. Stop motion animation can create a distinctive and disorienting staccato effect because the animated object is perfectly sharp in every frame, since each frame is shot with the object perfectly still. Real moving objects in similar scenes have motion blur because they move while the camera's shutter is open. Filmmakers use a variety of techniques to simulate motion blur, such as moving the model slightly during the exposure of each film frame, or placing a glass plate smeared with petroleum jelly in front of the camera lens to blur the moving areas.

Description


"Go motion" refers to a special effects technique used in filmmaking to enhance the realism of stop-motion animation. Stop-motion animation involves creating movement by photographing a physical object or puppet frame by frame with small adjustments made between each frame to simulate motion. However traditional stop-motion can sometimes result in a slightly jerky or stuttered appearance.

Go motion was developed as an improvement upon this traditional stop-motion animation, aiming to create smoother and more realistic movement. The technique was popularized by Phil Tippett, a visual effects artist known for his work on films such as "Star Wars" and "Robocop."

In go motion, the puppet or object being animated is moved incrementally between each frame, similar to traditional stop-motion. However, what sets go motion apart is the addition of motion blur during each exposure. Motion blur is the visual effect that occurs when an object moves while being photographed, resulting in a slight blur in the direction of motion. By incorporating motion blur into each frame of go motion animation, the final product appears more fluid and lifelike.

 To achieve go motion, filmmakers use various techniques, such as adjusting the shutter speed of the camera or using specially designed rigs that move the puppet or object smoothly during exposure. The result is a more convincing illusion of movement, as the motion blur aligns with the direction of the intended motion, simulating the way our eyes perceive movement in the real world.

Go motion was particularly popular in the 1980s for creating realistic creatures and characters in science fiction and fantasy films. Despite its advantages in terms of enhanced realism, go motion has become less prevalent in recent years due to the rise of computer-generated Imagery (CGI), which allows for even greater control and precision in creating lifelike animations without the constraints of physical models and sets.

In summary, go motion is a filmmaking technique that improves upon traditional stop-motion animation by incorporating motion blur into each frame, resulting in smoother and more realistic movement. While it was widely used in the past, advancements in CGI have led to a decline in the use of go motion in contemporary filmmaking.

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